Use the oil on him and he'll be as new again, ready to take you where you want. His wheels are rusted so he can't drive anymore. Now you have the oil, follow the left path and you'll meet a minecart named King. Use it to get back up and "sail" north to get back to land. Take it and follow the stream further until you get to the geiser. Get in the boat and "sail" to the north until you get to a shed with an oil can next to it. Put your plank in the water to show him wood does float and he'll get in the water, ready to take you where you want. Go down the right one, then you'll meet a boat named Otto who doesn't dare to get in the water because someone told him wood doesn't float. If you continue, you'll get to three paths. You'll lose your rope doing so, but if you talk to the kind tree again she'll say it's okay. Go back to the bridge and use the rope on the plank floating in the water.
Click on the rope to free yourself, the kind tree will lend you the rope and wish you good luck. Some suspicious trees will take your items while you're hanging upside down. When you have all the items, click on the closet door and Sam will go inside and fall into another world.įollow the path over the bridge and you'll get caught in a rope on a tree. The lunch box can be under the bed, or in the bucket next to the bed.
The flashlight can be in either one of the drawers of the nightstand. The mask can be under the rug, or under the shawl on the coat rack. The items are in random places every time you play the game. But first he has to find his Pyjama Sam outfit his mask, his flashlight, and his lunch box. It's Sam's first night without a light on, but when the lights are out, Sam gets scared of the dark and decides he should fight his enemy Darkness, who's in his closet. His mother says he should find his socks and wishes him a goodnight. The game starts with Sam reading from his comic book about Pajama Man, in which Darkness is his enemy. This is also for me to practice writing walkthroughs, so I'd love to hear what you think.) (This may seem silly because it's a simple game, but sometimes the easiest thing for one person can be really difficult for another. The producer is Ron Gilbert and the artist is Todd Lubsen. The publishers are Atari (first game), Majesco Entertainment (Wii), and Nimbus Games (iOS).
The developers are Humongous Entertainment (first game) and Mistic Software (Wii). On august 19, 2008, the game was re-released as a Wii game with the name "Pajama Sam: Don't Fear the Dark", and on december 12, 2012, the game was ported to iOS under the title "Pajama Sam: No Need to Hide". It was released on 4 october 1996 as the first game of the Pajama Sam franchise. It teaches children not to be afraid of the dark. "Pajama Sam: No Need to Hide When it's Dark Outside", or "Pajama Sam 1", is a children's point-and-click game in which you have to find three items. Lastly there's a section about the ending, after you collected the three items, and about the socks. If you have trouble getting a certain item, you should read the section about that item. So if you have trouble getting somewhere in general, like in the shed at the river, you should read the section "Getting Ready and Minigames".
In the three item sections you can read how to get the items. In the section "Getting Ready and Minigames" you can read how to do the things that are needed to get everywhere in the game and there's an explanation of the minigames.
This product uses ScummVM across Windows, Mac and Linux which is released under the GNU GPL v2.This is a full walkthrough of the game "Pajama Sam: No Need to Hide When it's Dark Outside".
Junior Arcade games are jam packed with fast-and-furious game-play that satisfies kids' hunger for action and surprises! Starring lovable characters and the high-quality, hand-drawn animation that families have come to expect from Humongous Entertainment, this series will provide hours of action and fun for your children.
The Sock-O-Matic even has a Custom Level Builder that allows kids to create their own puzzling levels! Chutes, pushers, slides, and swing arms are just a few of the gadgets you'll need to guide Sam's socks into the baskets. About This Game Climb in and help Pajama Sam control the Sock-O-Matic Mark III, the sock-sorting dream machine the makes chores fun!Ĭoncentration is the key as Sam tries to control that crazy contraption.